School is Getting in the Way of My Gaming

By Jack Despeaux
Elm Staff Writer

Upon starting at Washington College as a freshman, a terrible truth was unveiled to me: I still hadn’t won a Super Bowl in “Madden 25.” At the end of the summer, I frantically began playing on my Xbox 360 every night when my family would go to sleep in an attempt to savor as much time I had left with video games before I left them. I thought it would be smart to leave the old Xbox back home, which was probably for the better, but it stings knowing that she awaits me in my man-cave of a vbasement.

The rivalry between the Xbox and Playstation gaming systems is known even amongst non-gamers.
The rivalry between the Xbox and Playstation gaming systems is known even amongst non-gamers.

I never finished the season I was playing on “Madden,” even when I visited home for a weekend. I still haven’t won that Super Bowl, and I have one major culprit holding me back: my education. School is holding me back from my gaming time. I brought my laptop to school, which has one computer game, “Civilization.” But “Civ” is a game that takes hours, or even days, to finish. I played a couple games in my first couple of days at school, but I had the looming threat of the readings that I later discovered I had forgotten to do because I was gaming. The worst part of it was that I was losing too. Unsatisfactory gaming.

Why do we, as college students, have so much homework? Our school is our home now, so how can we even have homework? These are the thoughts of a gamer that hasn’t gamed in far too long or has an unfinished Madden season waiting for him at home.

I have friends here that I can mooch video games off of, which is why you may see me leaving my friend’s dorm room at 3 a.m. on a Wednesday after a “Rome Total War 2” session. My other friend brought his Xbox, but plays FIFA instead of NHL or Madden, which kills me internally.

The internet connection here at WC is like my satisfactionwith gaming, as of now there practically is none. Nothing is more frustrating for a gamer like me than having my friends from home texting me to see if I can connect with them online for some “Civ,” which makes losing tolerable. Even when friends on campus invite me to join games that use a local connection, there is a horrible fear that the Wi-Fi will not allow me to actually enjoy a game online with other people. At the same time, Xbox Live may very well be impossible for a casual gamer on this campus, which may be tolerable for a “Call of Duty” player who merely uses split-screen modes to play with friends.

As a “Battlefield” player, I enviously say, “Good for them,” and move on, wishing that my outdated “Battlefield 3” had split-screen or that my friend’s Xbox could connect to Xbox Live without strife.

And the source of these problems is, as always, school. I love WC with all of my little freshman heart, but priorities are priorities and I’m still a teenager. I will hopefully never make the mistake of leaving my baby, I mean my Xbox, back home again. Gamers have to game, and the lack thereof rattles my identity and sense of self.

Next year I’ll invest in some Wi-Fi enhancing technology, a big TV, and all the necessary gaming contraptions, as well as easy classes.

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